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	<title>justincc.org</title>
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	<link>http://justincc.org/blog</link>
	<description>Justin Clark-Casey's personal website</description>
	<pubDate>Tue, 09 Mar 2010 22:26:46 +0000</pubDate>
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		<title>This Week in OpenSim Dev - week ending Saturday 6th March 2010</title>
		<link>http://justincc.org/blog/2010/03/09/this-week-in-opensim-dev-week-ending-saturday-6th-march-2010/</link>
		<comments>http://justincc.org/blog/2010/03/09/this-week-in-opensim-dev-week-ending-saturday-6th-march-2010/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 22:26:46 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1244</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( db24e57 - 2dcf73d ).</p>
<h2>General news</h2>
<ul>
<li>The cutting edge OpenSim Git master code is still unstable following the final merge of the <strong>ROBUST</strong> server migration on the 1st March 2010.  I very strongly recommend that you don&#8217;t update to this code unless you are a developer or tester - please stick with official releases such as OpenSim 0.6.8.  If you do need to update, here are some <a href="http://opensimulator.org/wiki/ROBUST#An_Example_Conversion_From_URM_To_R">work-in-progress migration instructions</a>.</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>I fixed a bug where just under half the time, a new <strong>HUD</strong> <strong>attachment</strong> would only rez it&#8217;s root prim until right-clicked (or otherwiseupdated) (edb1764).</li>
<li>Daedius contributed a patch that implements<strong> llSetLinkTextureAnim(), llLinkParticleSystem(), llSetLinkPrimitiveParamsFast()</strong> and<strong> llGetLinkPrimitiveParams()</strong>.  There were introduced by Linden Lab in their version 1.38 server (c0bc250).</li>
<li>Daedius contributed a patch that implements<strong> llTextBox()</strong> (2dcf73d).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Various fixes were carried out by Diva, Melanie and myself after this weeks ROBUST merge.  OpenSim Git master is still unstable.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>This Week in OpenSim Dev - week ending Saturday 27th February 2010</title>
		<link>http://justincc.org/blog/2010/03/03/this-week-in-opensim-dev-week-ending-saturday-27th-february-2010/</link>
		<comments>http://justincc.org/blog/2010/03/03/this-week-in-opensim-dev-week-ending-saturday-27th-february-2010/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 00:43:49 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1239</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( d761d1 - 1daabc ).</p>
<h2>General news</h2>
<ul>
<li>The finally part of the <strong>ROBUST</strong> server migration was merged in on Monday (Monday 1st March).  So I recommend that anybody following Git master back up their data before updating their source code.  You may also need to change your OpenSim configuration <a href="http://opensimulator.org/wiki/ROBUST#An_Example_Conversion_From_URM_To_R">as detailed on this wiki page</a>.</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>I fixed a bug with loading OpenSim ARchives (<strong>OARs</strong>) where loaded region settings were not being persisted (so after a server restart the old settings would come back unless the user had made a change in the meantime) (93967d).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Diva and Melanie continued to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  The branch was merged into Git master on Monday 1st March 2010.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>A word of caution when trying the Second Life Viewer 2 Beta with current OpenSim</title>
		<link>http://justincc.org/blog/2010/02/25/a-word-of-caution-when-trying-second-life-viewer-2-beta-with-current-opensim/</link>
		<comments>http://justincc.org/blog/2010/02/25/a-word-of-caution-when-trying-second-life-viewer-2-beta-with-current-opensim/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 01:35:11 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[viewers]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1225</guid>
		<description><![CDATA[Hi folks.  Just a brief blog post to remind people to take care when experimenting with Linden Lab&#8217;s Beta Second Life Viewer 2 with the current OpenSim builds.  I&#8217;ve seen mixed reports of how well it works with OpenSim at the moment (some people seem to suffer a crash almost immediately while others seem to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="OpenSim logo short version" src="http://justincc.files.wordpress.com/2008/06/opensim-logo-short.png" alt="" width="135" height="124" />Hi folks.  Just a brief blog post to remind people to take care when experimenting with <a href="http://secondlife.com/beta-viewer/">Linden Lab&#8217;s Beta Second Life Viewer 2</a> with the current OpenSim builds.  I&#8217;ve seen mixed reports of how well it works with OpenSim at the moment (some people seem to suffer a crash almost immediately while others seem to be able to use it to some extent).</p>
<p>However, according to John Hurliman <a href="https://lists.berlios.de/pipermail/opensim-dev/2010-February/008419.html">the version of the OpenMetaverse library currently being used by OpenSim has a problem dealing with at least one of the new inventory packets in the 2.0 Viewer</a>.  This means that it&#8217;s not impossible that using the viewer with OpenSim today could inadvertently destroy some of your inventory items.</p>
<p>This is certainly not deliberate in any way - it would be a result of the mismatch between the viewer&#8217;s expectations of the server-viewer communications protocol and OpenSim&#8217;s (via libOpenMetaverse).</p>
<p>John says there are also issues with the viewer no longer shipping with default terrain textures, making OpenSim regions using those textures appear all white (if only it were still Christmas).  So it sounds like experimentation is best done with an alt avatar for now.</p>
<p>The viewer itself looks very interesting and I look forward to trying it out when I next get an opportunity.  Not sure how long it will take to get support in OpenSim but I wouldn&#8217;t be at all surprised if people aren&#8217;t already working on it.  John himself says he&#8217;s looking to get various issues resolved though it&#8217;s not at the top of his priority stack at the moment.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>This Week in OpenSim Dev - week ending Saturday 20th February 2010</title>
		<link>http://justincc.org/blog/2010/02/24/this-week-in-opensim-dev-week-ending-saturday-20th-february-2010/</link>
		<comments>http://justincc.org/blog/2010/02/24/this-week-in-opensim-dev-week-ending-saturday-20th-february-2010/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 00:44:39 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1219</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( 9821c4 - d1f2fa ).</p>
<h2>General news</h2>
<ul>
<li>None this week</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>Revolution contributed a patch that fixes <strong>undo</strong> (9821c4).</li>
<li>Revolution contributed a patch that adds <strong>redo</strong> support (9821c4).</li>
<li>Revolution contributed a patch that adds<strong> land undo</strong> support (9821c4).</li>
<li>Revolution contributed a patch that stops <strong>avatars</strong> already in the region from appearing in the T-pose on <strong>login</strong> (9821c4).</li>
<li>Revolution contributed a patch that may stop <strong>avatar</strong> feet sinking in to the ground (9821c4).</li>
<li>Revolution contributed a patch that completes the implementation of<strong> llSetStatus()</strong> (9821c4).</li>
<li>Revolution contributed a patch that implements <strong>llLoopSoundSlave()</strong>,<strong> llLoopSoundMaster() </strong>and<strong> llTriggerSoundLimited()</strong> (9821c4).</li>
<li>Revolution contributed a patch that completes the implementation of <strong>llLookAt() </strong>(9821c4).</li>
<li>Revolution contributed a patch that implements<strong> llPointAt() </strong>and<strong> llStopPointAt() </strong>(9821c4).</li>
<li>Revolution contributed a patch that implements <strong>llGetCenterOfMass() </strong>(9821c4).</li>
<li>Revolution contributed a patch that implements<strong> llGroundRepel()</strong> (9821c4).</li>
<li>Revolution contributed a patch that implements<strong> llSetVehicleFlags()</strong> and <strong>llRemoveVehicleFlags()</strong> (9821c4).</li>
<li>Revolution contributed a patch that implements <strong>llSetInventoryPermMask() </strong>(9821c4).</li>
<li>Revolution contributed a patch that adds PARCEL_MEDIA_COMMAND_TEXTURE, PARCEL_MEDIA_COMMAND_URL, PARCEL_MEDIA_COMMAND_TYPE, PARCEL_MEDIA_COMMAND_SIZE and PARCEL_MEDIA_COMMAND_DESC to <strong>llParcelMediaCommandList()</strong> (9821c4).</li>
<li>All this apparantly leaves just one unimplement <strong>LSL</strong> function and two unimplemented events.  Thanks Revolution!</li>
<li>Melanie changed the handling of the SYSTEMIP value in <strong>ExternalHostName</strong> in a region setup so that it chooses the first network address or the loopback address if no network address is found (842b68).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Diva and Melanie continue to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  This will be merged soon.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Educators - what would you most like to see next in OpenSim?</title>
		<link>http://justincc.org/blog/2010/02/19/educators-what-would-you-most-like-to-see-next-in-opensim/</link>
		<comments>http://justincc.org/blog/2010/02/19/educators-what-would-you-most-like-to-see-next-in-opensim/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 19:24:46 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-applications]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1210</guid>
		<description><![CDATA[Hi folks.  I might not have talked about this much before but one of my chief interests is finding ways in which OpenSim can be better adapted for education and business uses, either as a standalone installation or as part of a larger grid.
I do think that it&#8217;s still very early days yet for virtual [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Educators in OpenSim" src="http://justincc.files.wordpress.com/2008/07/ryanlerch_kids_in_front_of_a_blackboard-with-opensim.png" alt="" width="253" height="200" />Hi folks.  I might not have talked about this much before but one of my chief interests is finding ways in which OpenSim can be better adapted for education and business uses, either as a standalone installation or as part of a larger grid.</p>
<p>I do think that it&#8217;s still very early days yet for virtual environments (VEs). Graphically, clients are primitive, especially compared to the latest video games.  Outside of research labs and universities input devices are poor - trying to navigate a 3D scene using a 2D mouse is very unintuitive.  And backend VE infrastructure systems are either proprietary or only just beginning to gather steam (OpenSim, for instance, still being alpha level code with its fair share of bugs).</p>
<p>Perhaps more importantly, I think that it&#8217;s also still extremely early culturally.  To me, it&#8217;s a bit like the early days of the cinema where people where early films were little more than a fixed camera pointing at a stage.  We&#8217;re only just groping beyond the naive ideas of &#8216;3D websites&#8217; and exact in-world replicas of classrooms and offices.  I think that it&#8217;s going to be quite a while before we really know how to use the medium.</p>
<p>Nonetheless, I&#8217;m always fascinated to hear of how people are experimenting with OpenSim and other virtual environments, with an eye to using them to achieve their goals.  For instance, it was great yesterday to read <a href="http://eduworlds.org/education/higher-ed/whats-next-for-virtual-worlds/">Paul Sweeney&#8217;s report</a> on a lessons-learned meeting for <a href="http://www.eduserv.org.uk/events/wn4vw.aspx">UK-funded virtual-world education projects</a>, a meeting at which OpenSim was mentioned quite a few times.  Among other things, this adds to the discussions of emerging educational VE uses in last month&#8217;s <a href="http://virtualworldwatch.net/2009/10/19/choosing-virtual-worlds-for-use-in-teaching-and-learning-in-uk-higher-education/">UK Virtual World Watch report</a> and to the <a href="http://justincc.org/blog/2008/07/18/a-brief-survey-of-emerging-uses-for-opensim/">earlier activites in this space</a>.</p>
<p>In fact, what I&#8217;d like to do today is concentrate on educators (in which I also include trainers, museum curators and anybody else providing a learning experience) and ask them a question.  What would you most like to see next in OpenSim?  Here are a few (!) candidates off the top of my head.</p>
<ul>
<li>Higher stability and reliability.</li>
<li>Mesh-based objects instead of/as well as prim-based ones.</li>
<li>Easier configuration.</li>
<li>Better integration with existing Second Life based educational system such as <a href="http://www.sloodle.org/">SLoodle</a>.</li>
<li>A proper guest system where users can log in with guest accounts (e.g. Purple Guest, Blue Guest, White Guest) without needing to create an avatar account first.</li>
<li>Implementation of missing Second Life features such as the ability to take groups of objects into inventory.</li>
<li>Bundling within OpenSim of currently 3rd party-sourced components such as Groups and Search.</li>
</ul>
<p>Don&#8217;t restrict yourself to this list - please feel free to nominate anything you like.  To simulate the limited resources available, it would be really great if anybody commenting could restrict themselves to just one (primary) choice.</p>
<p>I should also make the disclaimer that I probably won&#8217;t get much free time to implement any of these soon - already I&#8217;ve had to put experiments with <a href="http://justincc.org/blog/2009/11/17/update-sculpties-in-opensim-from-scripts/">updating sculpties from scripts</a> on the backburner.  But I&#8217;d be very interested to hear from educational users what their priorities are and this may still influence others in the community both directly and indirectly (that&#8217;s one of the great things about open-source).</p>
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		<item>
		<title>This Week in OpenSim Dev - week ending Saturday 13th February 2010</title>
		<link>http://justincc.org/blog/2010/02/16/this-week-in-opensim-dev-week-ending-saturday-13th-february-2010/</link>
		<comments>http://justincc.org/blog/2010/02/16/this-week-in-opensim-dev-week-ending-saturday-13th-february-2010/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 20:42:51 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1205</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( 3e697a - 454931 ).</p>
<h2>General news</h2>
<ul>
<li>None this week</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>John Hurliman changed OpenSim to use <strong>MySQL</strong>&#8217;s own connection pooling rather than our homebrew solution.  This should resolve some issues where MySQL connections would previously timeout (e1b5c6).</li>
<li>Melanie put a tool (OpenSim.Tools.Configger.exe) which will dump the <strong>configuration</strong> to stdout as a condensed .ini file, an xml file or a set of mysql insert statements (5ddd99).</li>
<li>I fixed a problem with avatar <strong>appearance</strong> so that eyes and hair no longer stubbornly remain white when running in the Standalone configuration (802a96).</li>
<li>VikingErik contributed patches which may remove various problems (such as persistently<strong> logging in </strong>10km high) for users running with <strong>locales</strong> that use different numerical separators than those used by en_US.  See <a href="http://opensimulator.org/mantis/view.php?id=3522">Mantis 3522</a> for more details (00800c).</li>
<li>Teravus made some changes which may allow the <strong>SQLite</strong> database adaptor to once again work with Mono versions later than 2.4.2.3 (such as 2.4.3).  See <a href="http://opensimulator.org/mantis/view.php?id=4437">Mantis 4437</a> for more details (454931).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Diva and Melanie continue to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  This will take a few more weeks.</li>
</ul>
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		<item>
		<title>This Week in OpenSim Dev - week ending Saturday 6th February 2010</title>
		<link>http://justincc.org/blog/2010/02/08/this-week-in-opensim-dev-week-ending-saturday-6th-february-2010/</link>
		<comments>http://justincc.org/blog/2010/02/08/this-week-in-opensim-dev-week-ending-saturday-6th-february-2010/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 22:36:35 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

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		<guid isPermaLink="false">http://justincc.org/blog/?p=1198</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( 19d486 - 4a092b ).</p>
<h2>General news</h2>
<ul>
<li>None this week</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>I fixed the internal <strong>EventManager</strong>.<strong>OnAttach</strong> event to actually fire when a scene object was attached to an avatar (4c1740).</li>
<li>I moved the <strong>prim face colour</strong> setting code down into SceneObjectPart so that callers other than scripts can use it (3863cd).</li>
<li>Robert Adams contributed a patch that allows<strong> terrain collision</strong> events to be detected after the regular collision checks (88d0fc).</li>
<li>I changed the internal <strong>EventManager</strong> so that any exceptions generated by event subscribers are caught by OpenSim, logged but not propogated.  This helps prevents bugs in modules bringing down OpenSim or stopping other module code from executing (cd4651).</li>
<li>Misterblue contributed a patch to fix <strong>ODE</strong> physics stickiness (8556a9).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Diva and Melanie continue to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  This will take a while yet.</li>
</ul>
]]></content:encoded>
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		<title>This Week in OpenSim Dev - week ending Saturday 30th January 2010</title>
		<link>http://justincc.org/blog/2010/02/02/this-week-in-opensim-dev-week-ending-saturday-30th-january-2010/</link>
		<comments>http://justincc.org/blog/2010/02/02/this-week-in-opensim-dev-week-ending-saturday-30th-january-2010/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 22:24:45 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1191</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( 19d486 - 4c1365 ).</p>
<h2>General news</h2>
<ul>
<li>None this week</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>I fixed a problem where<strong> llDie()</strong> was often leaving &#8216;dead&#8217; prims behind - prims which had been deleted in OpenSim but which the client thought still existed (38cfc9).</li>
<li>Melanie added a region_manager_is_god setting in OpenSim.ini.  If this option is set then <strong>estate managers</strong> entering <strong>god</strong> mode will have god powers (ee12b0).</li>
<li>Revolution contributed a patch so that holding down the left mouse button on a prim with <strong>touch</strong> registered <strong>scripts</strong> will now send a stream of events when the mouse is moved.  This conforms with observed behaviour on the Linden Lab grid (05a3e3).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Diva and Melanie continue to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  The latest info is that it probably won&#8217;t be merged for a few more weeks, possibly longer.</li>
</ul>
]]></content:encoded>
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		<title>OpenSim London Meetup Report</title>
		<link>http://justincc.org/blog/2010/02/02/opensim-london-meetup-report/</link>
		<comments>http://justincc.org/blog/2010/02/02/opensim-london-meetup-report/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 01:32:00 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[events]]></category>

		<category><![CDATA[opensim]]></category>

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		<category><![CDATA[secondlife]]></category>

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		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1167</guid>
		<description><![CDATA[Hi folks.  As many of you know, last Sunday (Tuesday 2nd Feb 2010) we had an OpenSim real-world meetup at The Jugged Hare in London.  It was a really good event - lots of very interesting people came along and we had some great conversations about all kinds of OpenSim related topics - grids, development, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Small OpenSim logo" src="http://justincc.files.wordpress.com/2008/06/opensim-logo-short.png" alt="" width="135" height="124" />Hi folks.  As many of you know, last Sunday (Tuesday 2nd Feb 2010) we had an <a href="http://justincc.org/blog/2010/01/07/very-unofficial-opensim-london-meetup/">OpenSim real-world meetup</a> at The Jugged Hare in London.  It was a really good event - lots of very interesting people came along and we had some great conversations about all kinds of OpenSim related topics - grids, development, education, applications - pretty much everything.  Unfortunately, I had a problem with my camera but <a href="http://www.tipton.com">Tipton Cole</a> of <a href="http://lovejoysim.com/">lovejoysim</a> was able to take some photos (apologies in advance for the blurriness).</p>
<p>Here&#8217;s Sean Doherty, Digital Strategy Director of <a href="http://www.maverickmedia.co.uk/">Maverick Media</a> related his adventures with OpenSim on <a href="http://osgrid.org">OSGrid</a>.  He looks very pleased about having his photo taken <img src='http://justincc.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><img class="aligncenter" title="Sean Doherty of Maverick Media" src="http://justincc.files.wordpress.com/2010/02/opensim_meetup011.jpg" alt="" width="300" height="400" /></p>
<p><a href="http://twitter.com/spolliaro">Olli Aro</a> of <a href="http://www.secondplaces.net/opencms/opencms/">Second Places</a> came along and told us about the interesting stuff he&#8217;s doing with OpenSim and education at <a href="http://www.thecontentgrid.com/opencms/opencms/">The Content Grid</a>.</p>
<p><img class="aligncenter" title="Olli Aro of Second Places and The Content Grid" src="http://justincc.files.wordpress.com/2010/02/opensim_meetup021.jpg" alt="" width="300" height="400" /></p>
<p><a href="http://twitter.com/dstrawberrygirl">Chris Hart</a>, CTO of <a href="http://reactiongrid.com/">Reaction Grid</a> had some great feedback on the experience of running public OpenSim installations.</p>
<p><img class="aligncenter" title="Chris Hart, CTO of Reaction Grid" src="http://justincc.files.wordpress.com/2010/02/opensim_meetup041.jpg" alt="" width="300" height="400" /></p>
<p>Here&#8217;s a real power discussion - core developers <a href="http://twitter.com/darreng1">Darren Guard</a> (OpenSim founder and consultant currently working for <a href="http://rezzable.com">Rezzable</a>) and Melanie Thielker of Careminster Limited and 3D Hosting finally meet face to face.</p>
<p><img class="aligncenter" title="Darren Guard and Melanie Thielker having a stare down." src="http://justincc.files.wordpress.com/2010/02/opensim_meetup051.jpg" alt="" width="300" height="400" /></p>
<p>As usual I (on the left) look incredibly fat in photographs (not helped by the fact that I actually am too fat).  Bob Wellman of <a href="http://www.osgrid.org/elgg/pg/photos/album/81147/bob-wellman-pmgrid-romenna">PMGrid</a> (only just visible facing the camera) and Kevin Buckley of <a href="http://www.immersv.co.uk">Immersv</a> join in the discussion.</p>
<p><img class="aligncenter" title="Justin Clark-Casey (on left), Kevin Buckley (back to camera) and Bob Wellman (facing)" src="http://justincc.files.wordpress.com/2010/02/opensim_meetup061.jpg" alt="" width="300" height="400" /></p>
<p>And thanks to Peter, Aron, <a href="http://twitter.com/deepwire">Deepwire</a>, Dr Olinkha Gustafson-Pearce, <a href="http://twitter.com/SlimWarrior">SlimWarrior</a>, <a href="http://twitter.com/MalBurns">Mal Burns</a>, Will Jeffery (MD of <a href="http://www.maverickmedia.co.uk/">Maverick Media</a>) and everybody else who came along (please, please e-mail me if I accidentally left you out or mislinked to you).  You guys really made it a successful event.  We should definitely have another one, quite possibly in the second half of this year, if not sooner.</p>
]]></content:encoded>
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		<title>This Week in OpenSim Dev - week ending Saturday 23rd January 2010</title>
		<link>http://justincc.org/blog/2010/01/26/this-week-in-opensim-dev-week-ending-saturday-23rd-january-2010/</link>
		<comments>http://justincc.org/blog/2010/01/26/this-week-in-opensim-dev-week-ending-saturday-23rd-january-2010/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 21:56:27 +0000</pubDate>
		<dc:creator>justincc</dc:creator>
		
		<category><![CDATA[opensim]]></category>

		<category><![CDATA[opensim-dev]]></category>

		<category><![CDATA[opensim-news]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[twiod]]></category>

		<category><![CDATA[virtual-environments]]></category>

		<category><![CDATA[virtual-worlds]]></category>

		<guid isPermaLink="false">http://justincc.org/blog/?p=1161</guid>
		<description><![CDATA[Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Wright Plaza on osgrid.org" src="http://justincc.files.wordpress.com/2008/04/osgrid.jpg" alt="" width="320" height="240" />Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.</p>
<p>The changes described here appear only in OpenSim&#8217;s cutting edge Git &#8216;master&#8217; branch. Please do not attempt to use code taken directly from &#8216;master&#8217; in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).</p>
<p>This week in OpenSim ( 3ff28e - 316503 ).</p>
<h2>General news</h2>
<ul>
<li>None this week</li>
</ul>
<h2>Features &amp; bug fixes</h2>
<ul>
<li>CasperW contributed a patch that fixes a <strong>security</strong> problem with <strong>osSetDynamicTexture()</strong> (3ff28e).</li>
<li>Mic Bowman contributed a patch that makes all <strong>console</strong> command output print directly to the screen rather than via the log.  This means that you no longer need to have a log level of INFO to see command output (c211a1).</li>
<li>Revolution contributed a patch that fixes <strong>llSetDamage()</strong> (14e62c).</li>
</ul>
<h2>Infrastructure</h2>
<ul>
<li>Revolution contributed a patch that changes all the <strong>region modules </strong>bundled with the OpenSim project from the <a href="http://opensimulator.org/wiki/RegionModules">old style</a> to the <a href="http://opensimulator.org/wiki/How_to_create_a_dynamic_plugin">new Mono.Addins style</a>.  Documentation for the new style does not appear to be complete - I should think that the old style modules will continue to work for at least the next few releases, if not longer.</li>
<li>Diva and Melanie continue to work on migrating the legacy <strong>user service</strong> into a number of separate <strong>ROBUST</strong> services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.</li>
</ul>
]]></content:encoded>
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