This week in OpenSim Dev – week ending 1st September 2012

September 5, 2012
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Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’ in any production environment.  Sometimes this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSimulator 0.7.4 (released on August 31st, 2012).

The letters and numbers in brackets after some entries tell you the latest git commit to which they apply.

This week in OpenSim ( e90168c – 32b534f ).

General news

Features & bug fixes

  • SignpostMarv contributed a patch to fix a bug where the channel digger effect for the terrain module was not being loaded and made available (72c2d13).
  • Mic Bowman of Intel implemented an osSetContentType() OSSL function that lets you set an arbitrary content return type for an llRequestUrl() (3d736d5).
  • SignpostMarv contributed a patch to fix a problem where the last element in a list was being ignored for some operations of llListStatistics() (c76c637).
  • Melanie of Avination fixed a bug where having more than about 63 users in an estate’s banlist could cause the viewer to crash when the estate dialog was opened (68814f9).
  • SignpostMarv contributed a patch to add support for registering static script methods from region modules when using modInvoke() (e6f4302).
  • Robert Adams of Intel continued to work on the BulletSim plugin, making it compatible with megaregions amongst less user-facing changes (32b534f).

Infrastructure

  • No news this week.

One Response to This week in OpenSim Dev – week ending 1st September 2012

  1. Wordfromthe Wise
    September 6, 2012 at 9:06 am

    Again TY for all the Great work you all do for us.

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org