OpenSimulator 0.7.4 released

August 31, 2012
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Hi folks.  Today sees the release of OpenSimulator 0.7.4, the open-source multi-platform 3D virtual environment server platform available from opensimulator.org.  Despite having a minor point release number, it actually contains a very large number of features and fixes, including improvements to teleport reliability, persistence of Windlight environment settings, telehub support, user inventory capability fixes (required for inventory operations with some newer viewers), a new modinvoke() mechanism to allow region modules to register custom scripting commands, llCastRay() implementation and many, many other features and bug fixes.  Please see the release notes for more details.

As always, huge thanks go to the OpenSimulator community for contributing to this release.  This includes all the people who patiently answer user queries in the various fora, irc channels and mailing lists, everyone who tests and submits high-quality bug reports, all the developers who contribute patches and all the people  who create OpenSimulator distributions.

 

3 Responses to OpenSimulator 0.7.4 released

  1. September 1, 2012 at 7:44 pm

    w00t! thank you everyone! =)

  2. September 5, 2012 at 6:09 am

    This is exciting! I can’t wait to try llCastRay(). Great work, you guys!

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org