Monthly Archives: March 2012

OpenSimulator 0.7.3.1 released

March 30, 2012
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OpenSimulator 0.7.3.1 released

Hi folks.  Just a quick note to say that OpenSimulator 0.7.3.1 has just been released.  This is a minor point release from OpenSimulator 0.7.3 so it’s mainly a few minor bug fixes and a fix for a regression where osNpcLoadAppearance() stopped rezzing NPC attachments.  However, three are also a few new small features, such as…

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This week in OpenSim Dev – week ending 24th March 2012

March 28, 2012
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This week in OpenSim Dev – week ending 24th March 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending 17th March 2012

March 21, 2012
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This week in OpenSim Dev – week ending 17th March 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending 10th March 2012

March 14, 2012
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This week in OpenSim Dev – week ending 10th March 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending 3rd March 2012

March 5, 2012
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This week in OpenSim Dev – week ending 3rd March 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org