Monthly Archives: February 2012

OpenSimulator 0.7.3 released

February 29, 2012
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OpenSimulator 0.7.3 released

Hi folks.  Today sees the release of OpenSimulator 0.7.3, the open-source multi-platform 3D virtual environment server platform.  Despite having a minor point release number, it actually contains a very large number of features and fixes, including support for running in Windows as a 64-bit process, Hypergrid improvements, avatar movement improvements, ODE crash fixes, prim manipulation…

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This week in OpenSim Dev – week ending Saturday 25th February 2012

February 29, 2012
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This week in OpenSim Dev – week ending Saturday 25th February 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending Saturday 18th February 2012

February 22, 2012
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This week in OpenSim Dev – week ending Saturday 18th February 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending Saturday 28th January 2012

February 15, 2012
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This week in OpenSim Dev – week ending Saturday 28th January 2012

(Yep, this is out of order – somehow I managed to write this but not publish it!). Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be…

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This week in OpenSim Dev – week ending Saturday 11th February 2012

February 15, 2012
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This week in OpenSim Dev – week ending Saturday 11th February 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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This week in OpenSim Dev – week ending Saturday 4th February 2012

February 5, 2012
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This week in OpenSim Dev – week ending Saturday 4th February 2012

Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator’s cutting edge Git ‘master’ branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from ‘master’…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org