OpenSimulator Feature Matrix

August 13, 2010
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Hi folks.  Just to let you know, I’ve put up a first draft of a feature matrix for OpenSim on the OpenSim wiki.  This details the current implementation status of features in areas such as prims (persistent inventory, linksets, etc.), users (inventory, attachments, etc.) and so on.

As it’s very high level right now it tends, unfortunately, to gloss over the bugs.  Hopefully, the picture will become more accurate over time.  At the very least, this will give some guide to what is implemented in OpenSim and what isn’t.

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  1. [...] This post was mentioned on Twitter by Tony Agudo, Justin Clark-Casey. Justin Clark-Casey said: OpenSimulator Feature Matrix – http://bit.ly/aiqGtp [...]

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org