This Week in OpenSim Dev – week ending Saturday 31st July 2010

August 4, 2010
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Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.7 (released on 22nd July 2010).

The letters and numbers in brackets after some entries tell you the latest git commit to which they apply.

This week in OpenSim ( 696b6c7 – c4ecbd1 ).

General news

  • None this week

Features & bug fixes

  • Melanie made a change so that gods and estate managers/owners are unaffected by parcel bans (696b6c7).
  • Melanie made a change so that the dataserver() LSL event returns a zero UUID if a user is offline, instead of timing out.  See Mantis 4894 for more details (2257e39).
  • Snoopy contributed a patch that fixes llSetPos() for child prims that are more than 10 meters away from their root prim in a linkset (168a8e9).
  • Marck contributed a patch to implement the command “show hyperlinks” on the console.  This is the region console for standalone and whichever ROBUST instance is running the grid service in grid mode (f91ec19).

Infrastructure

  • I continued to work on OpenSimulator’s Shared Media/Media On A Prim implementation.  This included adding MySQL support and fixing issues when prims with media textures were shift-copied in-world.

One Response to This Week in OpenSim Dev – week ending Saturday 31st July 2010

  1. [...] This post was mentioned on Twitter by Mal Burns, Justin Clark-Casey. Justin Clark-Casey said: This Week in OpenSim Dev – week ending Saturday 31st July 2010 – http://bit.ly/cy43yf [...]

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org