Monthly Archives: March 2010

This Week in OpenSim Dev – week ending Saturday 27th March 2010

March 30, 2010
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This Week in OpenSim Dev – week ending Saturday 27th March 2010

The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat…

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This Week in OpenSim Dev – week ending Saturday 20th March 2010

March 24, 2010
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This Week in OpenSim Dev – week ending Saturday 20th March 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough…

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This Week in OpenSim Dev – week ending Saturday 13th March 2010

March 17, 2010
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This Week in OpenSim Dev – week ending Saturday 13th March 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough…

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This Week in OpenSim Dev – week ending Saturday 6th March 2010

March 9, 2010
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This Week in OpenSim Dev – week ending Saturday 6th March 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough…

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This Week in OpenSim Dev – week ending Saturday 27th February 2010

March 3, 2010
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This Week in OpenSim Dev – week ending Saturday 27th February 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org