Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.
The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).
This week in OpenSim ( 3e697a – 454931 ).
General news
- None this week
Features & bug fixes
- John Hurliman changed OpenSim to use MySQL‘s own connection pooling rather than our homebrew solution. This should resolve some issues where MySQL connections would previously timeout (e1b5c6).
- Melanie put a tool (OpenSim.Tools.Configger.exe) which will dump the configuration to stdout as a condensed .ini file, an xml file or a set of mysql insert statements (5ddd99).
- I fixed a problem with avatar appearance so that eyes and hair no longer stubbornly remain white when running in the Standalone configuration (802a96).
- VikingErik contributed patches which may remove various problems (such as persistently logging in 10km high) for users running with locales that use different numerical separators than those used by en_US. See Mantis 3522 for more details (00800c).
- Teravus made some changes which may allow the SQLite database adaptor to once again work with Mono versions later than 2.4.2.3 (such as 2.4.3). See Mantis 4437 for more details (454931).
Infrastructure
- Diva and Melanie continue to work on migrating the legacy user service into a number of separate ROBUST services (presence, user accounts, authentication, etc.). This is currently being done on a separate presence-refactor branch. This will take a few more weeks.
“John Hurliman changed OpenSim to use MySQL’s own connection pooling rather than our homebrew solution. This should resolve some issues where MySQL connections would previously timeout”
This is great! Once I figured out the DB connection was timing out, thereby crashing OS on shutdown, consequently causing linked prims to disappear on the next startup, causing people to freak out thinking their stuff was gone, I thought someone should recommend setting the DB waittimeout to a week very prominently somewhere. This will be a good problem not to have.