Monthly Archives: December 2009

Accurate? My Guesses for OpenSim in 2009 Reviewed

December 31, 2009
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Accurate?  My Guesses for OpenSim in 2009 Reviewed

Hi folks.  I thought that I would spend a little bit of time today assessing the guesses I made for OpenSim back at the start of 2009.  It might be less than usually coherent since I’ve been struck down by a cold today, so please forgive that.  Next year I’ll stick my head out again…

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This Week in OpenSim Dev – week ending Saturday 26th December 2009

December 29, 2009
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This Week in OpenSim Dev – week ending Saturday 26th December 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday.  The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears.  We only give the first 6 characters of each revision but this should be enough…

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OpenSim 0.6.8 source packages released

December 23, 2009
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OpenSim 0.6.8 source packages released

Hi folks.  The OpenSim 0.6.8 source packages are now ready for download either in tar.gz or .zip form.  The source code in these packages needs to be built before they can be used.  Binary packages should follow in the next few weeks (there isn’t a continuous end-to-end process for producing these yet).  I know I…

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This Week in OpenSim Dev – week ending Saturday 19th December 2009

December 22, 2009
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This Week in OpenSim Dev – week ending Saturday 19th December 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday.  The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears.  We only give the first 6 characters of each revision but this should be enough…

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This Week in OpenSim Dev – week ending Saturday 12th December 2009

December 14, 2009
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This Week in OpenSim Dev – week ending Saturday 12th December 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday.  The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears.  We only give the first 6 characters of each revision but this should be enough…

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This Week in OpenSim Dev – week ending Saturday 5th December 2009

December 8, 2009
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This Week in OpenSim Dev – week ending Saturday 5th December 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday.  The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears.  We only give the first 6 characters of each revision but this should be enough…

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Talking about OpenSim at the Kopiwa Open Innovation Symposium

December 4, 2009
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Talking about OpenSim at the Kopiwa Open Innovation Symposium

Hey folks.  Just a short note to say that I’ll be talking about OpenSim at the Kopiwa Open Innovation Symposium (programme PDF) at Mülheim an der Ruhr in Germany on Monday 7th December 2009.  This is in conjunction with Dirk Krause (Technical Director) and Markus Strickler (Senior IT Developer) of Pixelpark, the largest indepedent digital…

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Welcome to the OpenSim core group, Dan Lake

December 3, 2009
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Welcome to the OpenSim core group, Dan Lake

Following another long session in a smoke-filled IRC channel, we (the OpenSim core developers) extended an invitation to Dan Lake, a Network Software Engineer with Intel’s Network Technology Lab, to join the core OpenSim team.  Dan has contributed lots of patches to OpenSim, notably many which tackle the very tricky area of performance improvement in…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org