<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: Load OpenSim Regions (OARs) directly from the web</title>
	<atom:link href="http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/feed/" rel="self" type="application/rss+xml" />
	<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/</link>
	<description>Justin Clark-Casey's personal website</description>
	<pubDate>Fri, 10 Sep 2010 01:19:40 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: justincc</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2678</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Tue, 01 Dec 2009 18:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2678</guid>
		<description>On further testing, it looks like the scripts do start up (I can touch the screen near the middle of the region and get a response).  However, the chair scripts may be slightly wonky - if I sit immediately I end up facing the wrong way, but if I edit a chair script and then sit, I sit in the correct position.

Not sure why this is - could be a general OpenSim bug rather than anything OAR related.</description>
		<content:encoded><![CDATA[<p>On further testing, it looks like the scripts do start up (I can touch the screen near the middle of the region and get a response).  However, the chair scripts may be slightly wonky - if I sit immediately I end up facing the wrong way, but if I edit a chair script and then sit, I sit in the correct position.</p>
<p>Not sure why this is - could be a general OpenSim bug rather than anything OAR related.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: This Week in OpenSim Dev - week ending Saturday 28th November 2009 &#124; justincc.org</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2646</link>
		<dc:creator>This Week in OpenSim Dev - week ending Saturday 28th November 2009 &#124; justincc.org</dc:creator>
		<pubDate>Mon, 30 Nov 2009 20:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2646</guid>
		<description>[...] removed strict MIME type checking when loading OpenSim Archives (OARs) directly from the web.  This functionality was present previously but this change makes things a little easier [...]</description>
		<content:encoded><![CDATA[<p>[...] removed strict MIME type checking when loading OpenSim Archives (OARs) directly from the web.  This functionality was present previously but this change makes things a little easier [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diigo Update (weekly) &#171;</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2618</link>
		<dc:creator>Diigo Update (weekly) &#171;</dc:creator>
		<pubDate>Sun, 29 Nov 2009 00:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2618</guid>
		<description>[...] Load OpenSim Regions (OARs) directly from the web &#124; justincc.org [...]</description>
		<content:encoded><![CDATA[<p>[...] Load OpenSim Regions (OARs) directly from the web | justincc.org [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2009-11-27 &#124; Metaverse3d.com</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2600</link>
		<dc:creator>links for 2009-11-27 &#124; Metaverse3d.com</dc:creator>
		<pubDate>Sat, 28 Nov 2009 01:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2600</guid>
		<description>[...] Load OpenSim Regions (OARs) directly from the web &#124; justincc.org [...]</description>
		<content:encoded><![CDATA[<p>[...] Load OpenSim Regions (OARs) directly from the web | justincc.org [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: justincc</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2595</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2595</guid>
		<description>Oops, I should say that the blog post is http://roots.greenbush.us/?p=867</description>
		<content:encoded><![CDATA[<p>Oops, I should say that the blog post is <a href="http://roots.greenbush.us/?p=867" rel="nofollow">http://roots.greenbush.us/?p=867</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: justincc</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2594</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:49:32 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2594</guid>
		<description>via Twitter, @RichWhite just pointed me at a very interest blog post of his showing Cobalt doing something very similar to this!  Of course, in my cause I'm waiting for viewer developers to provide the fancy interface :).

Seriously, if anybody out there does want to do it then please contact me and I can make the functionality available via a capability.</description>
		<content:encoded><![CDATA[<p>via Twitter, @RichWhite just pointed me at a very interest blog post of his showing Cobalt doing something very similar to this!  Of course, in my cause I&#8217;m waiting for viewer developers to provide the fancy interface :).</p>
<p>Seriously, if anybody out there does want to do it then please contact me and I can make the functionality available via a capability.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: justincc</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2591</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Fri, 27 Nov 2009 18:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2591</guid>
		<description>@rich - Unfortunately, the principles will be different since the sculptie upload will need to convert from texture to jpeg2000 format, as well as other miscellaneous operations.</description>
		<content:encoded><![CDATA[<p>@rich - Unfortunately, the principles will be different since the sculptie upload will need to convert from texture to jpeg2000 format, as well as other miscellaneous operations.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2589</link>
		<dc:creator>rich</dc:creator>
		<pubDate>Fri, 27 Nov 2009 17:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2589</guid>
		<description>If executed via a script this would seem to not be terribly far off from the dynamic sculpty loading!  A mashup of sorts between dynamic textures and something along these lines</description>
		<content:encoded><![CDATA[<p>If executed via a script this would seem to not be terribly far off from the dynamic sculpty loading!  A mashup of sorts between dynamic textures and something along these lines</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tweets that mention Load OpenSim Regions (OARs) directly from the web &#124; justincc.org -- Topsy.com</title>
		<link>http://justincc.org/blog/2009/11/27/load-opensim-regions-oars-directly-from-the-web/comment-page-1/#comment-2588</link>
		<dc:creator>Tweets that mention Load OpenSim Regions (OARs) directly from the web &#124; justincc.org -- Topsy.com</dc:creator>
		<pubDate>Fri, 27 Nov 2009 16:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.org/blog/?p=946#comment-2588</guid>
		<description>[...] This post was mentioned on Twitter by Julius Balogh, Justin Clark-Casey. Justin Clark-Casey said: New blog post - Load OpenSim Regions (OARs) directly from the web - http://bit.ly/8Ovh9C [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Julius Balogh, Justin Clark-Casey. Justin Clark-Casey said: New blog post - Load OpenSim Regions (OARs) directly from the web - <a href="http://bit.ly/8Ovh9C" rel="nofollow">http://bit.ly/8Ovh9C</a> [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
