Monday, November 30th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 3 Comments »
Friday, November 27th, 2009
Hi folks. A little known feature of the “load oar” command for loading OpenSim region archives is the ability to load an OAR directly from the web.
Inspired by OpenVCE and Clever Zebra’s release of a conference/education OAR yesterday, I’ve now tweaked the code to make such direct web loading a bit easier (essentially I... »
Posted in oars, opensim-dev, virtual-environments, virtual-worlds | 9 Comments »
Monday, November 23rd, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 2 Comments »
Tuesday, November 17th, 2009
Inspired by a few Tweets and a blog post from Rich White, I took a look yesterday at a program called PloppSL, derived from the Plopp children’s drawing package.
Plopp allows you to draw 2D objects and convert them into 3D at the touch of a button. For example, a circle drawn on the screen... »
Posted in opensim-dev, opensim-integration, virtual-environments, virtual-worlds | 16 Comments »
Monday, November 16th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 2 Comments »
Monday, November 9th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 4 Comments »
Tuesday, November 3rd, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 1 Comment »