Tuesday, October 27th, 2009
Hello folks. As of Tuesday 27th October (today), the old “DotNetEngine” scripting engine has been removed from OpenSim’s trunk codeline in commit 27ee49.
DotNetEngine was our first scripting engine written by Tedd back in the day (alright, a couple of years ago). Naturally, it was a great thing since it marked the beginning of Linden... »
Posted in opensim, virtual-environments, virtual-worlds | 2 Comments »
Tuesday, October 27th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 1 Comment »
Tuesday, October 20th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-modules, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 1 Comment »
Wednesday, October 14th, 2009
Hi folks. The OpenSim 0.6.7 source packages are now ready for download either in tar.gz or .zip form. The source code in these packages needs to be built before they can be used. Binary packages should follow in the next few weeks (there isn’t a continuous end-to-end process for producing these yet).
The OpenSim 0.6.7... »
Posted in opensim, opensim-dev, opensim-news, secondlife, virtual-environments, virtual-worlds | 10 Comments »
Tuesday, October 13th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | No Comments »
Monday, October 5th, 2009
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 5 Comments »