Monthly Archives: March 2009

This Week in OpenSim Dev – week ending Saturday 28th March 2009

March 29, 2009
By
This Week in OpenSim Dev – week ending Saturday 28th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

This Week in OpenSim Dev – week ending Saturday 21st March 2009

March 22, 2009
By
This Week in OpenSim Dev – week ending Saturday 21st March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

Is a Universal Virtual Worlds Viewer possible?

March 20, 2009
By
Is a Universal Virtual Worlds Viewer possible?

Introduction – the Problems of a Universal Viewer In common with quite a few other people, I’ve speculated before about a very different internet architecture for virtual worlds from that of the current Second Life.  Instead of virtual worlds comprised of big ‘grids’ of simulators sharing central services, there would be a much larger number…

Read more »

This Week in OpenSim Dev – week ending Saturday 14th March 2009

March 15, 2009
By
This Week in OpenSim Dev – week ending Saturday 14th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

This Week in OpenSim Dev – week ending Saturday 7th March 2009

March 8, 2009
By
This Week in OpenSim Dev – week ending Saturday 7th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

This Week in OpenSim Dev – week ending Saturday 28th February 2009

March 2, 2009
By
This Week in OpenSim Dev – week ending Saturday 28th February 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org