Archive for March, 2009

This Week in OpenSim Dev - week ending Saturday 28th March 2009

Sunday, March 29th, 2009
This Week in OpenSim Dev - week ending Saturday 28th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds | 2 Comments »

This Week in OpenSim Dev - week ending Saturday 21st March 2009

Sunday, March 22nd, 2009
This Week in OpenSim Dev - week ending Saturday 21st March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 1 Comment »

Is a Universal Virtual Worlds Viewer possible?

Friday, March 20th, 2009
Is a Universal Virtual Worlds Viewer possible?

Introduction - the Problems of a Universal Viewer In common with quite a few other people, I’ve speculated before about a very different internet architecture for virtual worlds from that of the current Second Life.  Instead of virtual worlds comprised of big ‘grids’ of simulators sharing central services, there would be a much larger number... »

Posted in opensim, opensim-dev, opensim-grid, opinion, secondlife, virtual-environments, virtual-worlds | No Comments »

This Week in OpenSim Dev - week ending Saturday 14th March 2009

Sunday, March 15th, 2009
This Week in OpenSim Dev - week ending Saturday 14th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 2 Comments »

This Week in OpenSim Dev - week ending Saturday 7th March 2009

Sunday, March 8th, 2009
This Week in OpenSim Dev - week ending Saturday 7th March 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | No Comments »

This Week in OpenSim Dev - week ending Saturday 28th February 2009

Monday, March 2nd, 2009
This Week in OpenSim Dev - week ending Saturday 28th February 2009

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 1 Comment »

About me

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSim. If you're interested in learning more then please read the Hire Me page. Thanks!

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