Monday, December 29th, 2008
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. After any general news there are two sections. The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | No Comments »
Sunday, December 21st, 2008
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. After any general news there are two sections. The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 2 Comments »
Friday, December 19th, 2008
The Hypergrid is a neural-interactive simulation, a computer generated dreamworld built to keep you under control. It is the world that has been pulled over your eyes, to blind you from ... »
Posted in opensim, opensim-arch, opensim-dev, opensim-grid, opensim-news | 15 Comments »
Monday, December 15th, 2008
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. After any general news there are two sections. The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 2 Comments »
Sunday, December 7th, 2008
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. After any general news there are two sections. The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 5 Comments »
Friday, December 5th, 2008
OpenSim aims to be a general virtual environment platform, useable as a basis for software applications as well as public virtual worlds.
However, for an application to use OpenSim with the Second Life protocol and client there are some restrictions that we may want to apply that would either not be desirable or would be... »
Posted in opensim, opensim-applications, opensim-tech-basics | 2 Comments »
Monday, December 1st, 2008
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. After any general news there are two sections. The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »
Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 6 Comments »