Archive for November, 2008

This Week in OpenSim Dev - week ending Saturday 22nd November 2008

Monday, November 24th, 2008
This Week in OpenSim Dev - week ending Saturday 22nd November 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | No Comments »

C# scripting in OpenSim

Friday, November 21st, 2008
C# scripting in OpenSim

A month ago, I wrote a short article about how to add an OSSL (OpenSimulator Scripting Language) function to OpenSim. This assumed that you were writing a script using the Linden Scripting Language (LSL). However, in principle LSL is not the only language that you can write scripts in for OpenSim.  LSL scripts in... »

Posted in opensim, opensim-scripting, opensim-tech-basics | 27 Comments »

This Week in OpenSim Dev - week ending Saturday 15th November 2008

Monday, November 17th, 2008
This Week in OpenSim Dev - week ending Saturday 15th November 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 3 Comments »

This Week in OpenSim Dev - week ending Saturday 8th November 2008

Monday, November 10th, 2008
This Week in OpenSim Dev - week ending Saturday 8th November 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 5 Comments »

OpenLife and OpenSim

Friday, November 7th, 2008
OpenLife and OpenSim

It seems that with the recent rise In Linden Lab’s OpenSpace sim prices there has been a corresponding increase in interest in OpenSim and OpenSim grids. A significant proportion of this interest has been attracted towards the OpenLife grid - unsurprisingly since it is probably the biggest Second Life style grid out there at the... »

Posted in opensim, opensim-grid | 17 Comments »

This Week in OpenSim Dev - week ending Saturday 1st November 2008

Monday, November 3rd, 2008
This Week in OpenSim Dev - week ending Saturday 1st November 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section - “Features and bug fixes”, contains prominent new functionality and bug fixes visible to... »

Posted in opensim, opensim-dev, opensim-news, secondlife, twiod | 2 Comments »

About me

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSim. If you're interested in learning more then please read the Hire Me page. Thanks!

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