Monthly Archives: September 2008

This Week in OpenSim Dev – week ending Saturday 27th September 2008

September 29, 2008
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This Week in OpenSim Dev – week ending Saturday 27th September 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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The democratization of virtuality

September 26, 2008
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The democratization of virtuality

Anybody reading this blog may have noticed that I haven’t posted anything much for the past few weeks, apart from weekly OpenSim development summaries.  The truth is that I’ve wanted to but just haven’t been able to get the time – as I’m sure everyone knows, travelling and starting a new job tends to leave…

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This Week in OpenSim Dev – week ending Saturday 20th September 2008

September 22, 2008
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This Week in OpenSim Dev – week ending Saturday 20th September 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 13th September 2008

September 15, 2008
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This Week in OpenSim Dev – week ending Saturday 13th September 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 6th September 2008

September 7, 2008
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This Week in OpenSim Dev – week ending Saturday 6th September 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 30th August 2008

September 1, 2008
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This Week in OpenSim Dev – week ending Saturday 30th August 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

Read more »

ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org