Monthly Archives: July 2008

This Week in OpenSim Dev – week ending Saturday 26th July 2008

July 27, 2008
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This Week in OpenSim Dev – week ending Saturday 26th July 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 19th July 2008

July 21, 2008
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This Week in OpenSim Dev – week ending Saturday 19th July 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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A brief survey of emerging uses for OpenSim

July 18, 2008
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A brief survey of emerging uses for OpenSim

Introduction I thought I would write to write a post today about some of the ways I’ve seen in which people are starting to use OpenSim.  Some of these, such as education, you can find on the Linden grid today.  Others, however, make use of the unique features of the OpenSim platform in comparison to…

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This Week in OpenSim Dev – week ending Saturday 12th July 2008

July 13, 2008
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This Week in OpenSim Dev – week ending Saturday 12th July 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 5th July 2008

July 6, 2008
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This Week in OpenSim Dev – week ending Saturday 5th July 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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OpenSim Tech Basics : OpenSim programming guide beginnings

July 5, 2008
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OpenSim Tech Basics : OpenSim programming guide beginnings

Recently in OpenSim we’ve started to hear more requests for information about getting started in coding OpenSim itself (as opposed to scripting within OpenSim).  This isn’t surprising, OpenSim is increasing in popularity and our current developer documentation is pretty sparse.  So this fortnight I chose to spend what blog writing time I have constructing the…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org