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	<title>Comments on: This Week in OpenSim Dev - week ending Saturday 7th June 2008</title>
	<atom:link href="http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/feed/" rel="self" type="application/rss+xml" />
	<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/</link>
	<description>Justin Clark-Casey's personal website</description>
	<pubDate>Sun, 14 Mar 2010 04:52:04 +0000</pubDate>
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		<title>By: justincc</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-33</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Fri, 20 Jun 2008 16:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-33</guid>
		<description>Bob, if you don't do IRC, another place to ask is our OpenSim user mailing lists.  This won't guarantee an answer but it is a good place to try, especially as any response may help lots of other people (and possibly be the first step on getting proper written documentation).  And to be honest, not everyone can make themselves available by personal e-mail (pressure of 'day job' work, etc.) so the mailing list (or IRC) is the best place to look for an answer if it's available.

I do sympathize about the general lack of documentation in some areas.  In this case, I do expect information about the messaging server to make it onto the wiki as people get more familiar with it but this will take some time.</description>
		<content:encoded><![CDATA[<p>Bob, if you don&#8217;t do IRC, another place to ask is our OpenSim user mailing lists.  This won&#8217;t guarantee an answer but it is a good place to try, especially as any response may help lots of other people (and possibly be the first step on getting proper written documentation).  And to be honest, not everyone can make themselves available by personal e-mail (pressure of &#8216;day job&#8217; work, etc.) so the mailing list (or IRC) is the best place to look for an answer if it&#8217;s available.</p>
<p>I do sympathize about the general lack of documentation in some areas.  In this case, I do expect information about the messaging server to make it onto the wiki as people get more familiar with it but this will take some time.</p>
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		<title>By: Bob Wellman</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-35</link>
		<dc:creator>Bob Wellman</dc:creator>
		<pubDate>Wed, 18 Jun 2008 14:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-35</guid>
		<description>Justin ....Thanks for the quick reply.

LOL... unfortunatley I am now 1 step further away from a solution as I dont know anything about IRC channels.  So I will have to ask someone how to do that so I can ask someone about how to start the Messaging Server.

Seems my biggest problem with Opensim is unless you are a developer you cant find out what all the developers know cos no-one likes to document what all the developers already know. For an outsider like me its like the Magic Circle... I know there is an explantion of how the trick works if only I could get inside the circle and see the magic spell book... ROFLMAO....Just kidding! I do understand that everyone is working so hard its hard to find time to document stuff.

As the development you mentioned was done by Teravus I assume he must know how it works. If I can just find an email adress for him I could ask him direct. Thanks for trying to help me I do appreciate it. Your bloggs at least give me some insight into what all those commit criptic comments mean. Without you, I and all the rest of us non developers would be completely lost. Keep up the good work Justin.

Best Regards.... Bob</description>
		<content:encoded><![CDATA[<p>Justin &#8230;.Thanks for the quick reply.</p>
<p>LOL&#8230; unfortunatley I am now 1 step further away from a solution as I dont know anything about IRC channels.  So I will have to ask someone how to do that so I can ask someone about how to start the Messaging Server.</p>
<p>Seems my biggest problem with Opensim is unless you are a developer you cant find out what all the developers know cos no-one likes to document what all the developers already know. For an outsider like me its like the Magic Circle&#8230; I know there is an explantion of how the trick works if only I could get inside the circle and see the magic spell book&#8230; ROFLMAO&#8230;.Just kidding! I do understand that everyone is working so hard its hard to find time to document stuff.</p>
<p>As the development you mentioned was done by Teravus I assume he must know how it works. If I can just find an email adress for him I could ask him direct. Thanks for trying to help me I do appreciate it. Your bloggs at least give me some insight into what all those commit criptic comments mean. Without you, I and all the rest of us non developers would be completely lost. Keep up the good work Justin.</p>
<p>Best Regards&#8230;. Bob</p>
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		<title>By: justincc</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-36</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Wed, 18 Jun 2008 12:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-36</guid>
		<description>Hi Bob,

I believe you're right - there is very little written information on the messaging server as of yet.  It's not an area I've yet looked at myself.  To find out more, I think the best course of action is to hop on the #opensim IRC channel at freenode.net and ask directly there.  Usually there's someone around to respond.

Of course, if you do get some information and get it working, writing an opensimulator.org wiki page (and telling the opensim-users mailing list about it) would get you much kudos - from me at the very least.</description>
		<content:encoded><![CDATA[<p>Hi Bob,</p>
<p>I believe you&#8217;re right - there is very little written information on the messaging server as of yet.  It&#8217;s not an area I&#8217;ve yet looked at myself.  To find out more, I think the best course of action is to hop on the #opensim IRC channel at freenode.net and ask directly there.  Usually there&#8217;s someone around to respond.</p>
<p>Of course, if you do get some information and get it working, writing an opensimulator.org wiki page (and telling the opensim-users mailing list about it) would get you much kudos - from me at the very least.</p>
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		<title>By: Bob Wellman</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-34</link>
		<dc:creator>Bob Wellman</dc:creator>
		<pubDate>Wed, 18 Jun 2008 11:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-34</guid>
		<description>Justin

We just updated our own grid (PMgrid) from SVN4523 to SVN5105 and I was reading back through your helpful weekly update bloggs to see what has changed.

In bullet point 3 here you say "If you want to activate this functionality you will need to startup the new Messaging Server in addition to the current UGAI servers (r4960)". I have searched everywhere for info on how to do this with no success. Can you point me in the correct directon to find out how and when to start this new server please?

Thanks in advance... Bob</description>
		<content:encoded><![CDATA[<p>Justin</p>
<p>We just updated our own grid (PMgrid) from SVN4523 to SVN5105 and I was reading back through your helpful weekly update bloggs to see what has changed.</p>
<p>In bullet point 3 here you say &#8220;If you want to activate this functionality you will need to startup the new Messaging Server in addition to the current UGAI servers (r4960)&#8221;. I have searched everywhere for info on how to do this with no success. Can you point me in the correct directon to find out how and when to start this new server please?</p>
<p>Thanks in advance&#8230; Bob</p>
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		<title>By: justincc</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-32</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Thu, 12 Jun 2008 16:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-32</guid>
		<description>Hi salazhar.  Glad things work for you - I think we're slowly making progress!  Regarding reading notecards, I know there is interest in this area and I feel that we shall see more support for this implemented in OpenSim soon.  Regarding physics, do you mean that hollow and cut prims are not currently correctly handled, or that you think they probably can't be handled correctly in the future?  Unfortunately I'm a complete non-expert in this area, so to get a good answer you'd need  to talk to the experts such as Teravus on freenode IRC or possibly Dahlia, since she's contributed quite a few patches in this area.</description>
		<content:encoded><![CDATA[<p>Hi salazhar.  Glad things work for you - I think we&#8217;re slowly making progress!  Regarding reading notecards, I know there is interest in this area and I feel that we shall see more support for this implemented in OpenSim soon.  Regarding physics, do you mean that hollow and cut prims are not currently correctly handled, or that you think they probably can&#8217;t be handled correctly in the future?  Unfortunately I&#8217;m a complete non-expert in this area, so to get a good answer you&#8217;d need  to talk to the experts such as Teravus on freenode IRC or possibly Dahlia, since she&#8217;s contributed quite a few patches in this area.</p>
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		<title>By: salahzar</title>
		<link>http://justincc.org/blog/2008/06/08/this-week-in-opensim-dev-week-ending-saturday-7th-june-2008/comment-page-1/#comment-31</link>
		<dc:creator>salahzar</dc:creator>
		<pubDate>Thu, 12 Jun 2008 14:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://justincc.wordpress.com/?p=46#comment-31</guid>
		<description>Hi, Justin, I've seen that scripting on trunk version is greatly improved, and now my "Hello World" programs are starting to work :)
If notecards can be read opensim could act as a workable world for educations purposes, and I can try to hold some lessons on that grid.
Keep up with your job...
BTW: it is not clear to me if hollows and cut prims are going to be handled correctly by physics engines. Is that something too complex to implement with opensim?
Greetings from Italy,
sal</description>
		<content:encoded><![CDATA[<p>Hi, Justin, I&#8217;ve seen that scripting on trunk version is greatly improved, and now my &#8220;Hello World&#8221; programs are starting to work <img src='http://justincc.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> If notecards can be read opensim could act as a workable world for educations purposes, and I can try to hold some lessons on that grid.<br />
Keep up with your job&#8230;<br />
BTW: it is not clear to me if hollows and cut prims are going to be handled correctly by physics engines. Is that something too complex to implement with opensim?<br />
Greetings from Italy,<br />
sal</p>
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