Monthly Archives: June 2008

This Week in OpenSim Dev – week ending Saturday 28th June 2008

June 29, 2008
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This Week in OpenSim Dev – week ending Saturday 28th June 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs.  After any general news there are two sections.  The first section – “Features and bug fixes”, contains prominent new functionality and bug fixes visible to users…

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This Week in OpenSim Dev – week ending Saturday 21st June 2008

June 23, 2008
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This Week in OpenSim Dev – week ending Saturday 21st June 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. The changes picked out are prominent user visible changes – most refactoring and stability revision are left out, unless they’re of particular interest. The numbers in…

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Where are all the clean room clients?

June 20, 2008
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Where are all the clean room clients?

Recently, Danton Sideways did a nice roundup of Second Life viewers.  Naturally, this included the Linden Labs viewer, as well as editions by coders such as Nicholaz Beresford, Able Whitman and Dale Glass, and companies such as realXtend and the Electric Sheep Company.  However, what was very noticeable to me is that almost all these…

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This Week in OpenSim Dev – week ending Saturday 14th June 2008

June 16, 2008
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This Week in OpenSim Dev – week ending Saturday 14th June 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. The changes picked out are prominent user visible changes – most refactoring and stability revision are left out, unless they’re of particular interest. The numbers in…

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This Week in OpenSim Dev – week ending Saturday 7th June 2008

June 8, 2008
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This Week in OpenSim Dev – week ending Saturday 7th June 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday, as culled from our source code repository logs. The changes picked out are user visible changes – most refactoring and stability revision are left out, unless they’re of particular interest. The numbers in brackets…

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OpenSim and realXtend, 4 months on

June 6, 2008
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OpenSim and realXtend, 4 months on

Back in February this year, Adam wrote a blog post about a company called realXtend who had, on the quiet, written both a virtual worlds viewer (based on Linden Lab’s codebase) and a virtual worlds server (based on OpenSim).  This combination supported a whole load of new features, including mesh primitives and Python scripting support.…

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This Week in OpenSim Dev – week ending Saturday 31st May 2008

June 1, 2008
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This Week in OpenSim Dev – week ending Saturday 31st May 2008

Hello everybody. This is a short summary of OpenSim development for the past week up until last Saturday, as culled from our source code repository logs. The changes picked out are user visible changes – most refactoring and stability revision are left out, unless they’re of particular interest. The numbers in brackets are the final…

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ABOUT ME

Hi, I'm Justin Clark-Casey, an OpenSim core developer and professional software engineer.

On the Linden Lab grid I go by the name of Lulworth Beaumont. On other grids I'm just plain old Justin Clark-Casey.

I'm currently working as a freelance consultant specializing in OpenSimulator and related technologies. If you're interested in learning more then please read the Hire Me page.

I've also written a paper on distributed virtual environments, which examines how virtual worlds could become more like the web, rather than individual silos of users and content.

I often attend the OpenSim Office Hours on a Tuesday on Wright Plaza at OSgrid.org